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Rosenbowl III 19.04.2020

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Elkantar:
https://www.tabletopturniere.de/t3_tournament.php?tid=25445

NAF Zeug kümmere ich mich nach dem World Cup drum, hier nur als Terminblock

Elkantar:
Regelset wird Eurobowl Euroopen sein.

Ich habe das mal schamlos aus dem DBBCEV Forum rauskopiert:)

3/1/0 SUN Wertung
Tiebreaker TD f
CAS f
TD ag
CAS ag
Cointoss




Eurobowl and Europen are both played with the Competition Rules Pack with the NAF tournament changes in line with
Blood Bowl 2016, Death Zone 1 & 2. Things may change throughout the year and we reserve the right to update these rules in line with the NAFs decision. Once the deadline for registration has passed the rules will be locked in place.
Each coach in a team must play a different race. Only one coach per team may take Halflings for example.
We play according to the resurrection style of play. All coaches start each game with the same roster and skills they registered before the tournament.

Team creation:
- 1100k for a standard building a team and the inducements
- minimum 11 players must be included in a team and no more than 16 including star players
- At least 11 standard roster players before any star player
- each team may buy 0-2 NAF-approved star players on top of the basic 11 players
- 0-8 Re-Rolls
- Assistant coaches
- Cheerleaders
- 0-1 Apothecary or Igor, depending on race
- 0-9 Fan Factor
- Inducements. The cost will be as following and will count for all 9 games:
•   0-2 Bloodweiser Kegs for each 50 kgp
•   0-3 Bribes for each 100 kgp, for Goblins only for each 50 kgp
•   0-1 Masterchef for 300 kgp, for Halflings only 100 kgp
•   0-2 NAF-approved star players for their regular cost
- inducements that can be bought are: Bribe (50k Goblins, 100k other teams), Halfling Chef (Halflings only)

Additional cash:
You can use additional cash after spending whole starting budget. Each non spend amount from starting budget is lost and cannot be used with additional one.
- each team has additional cash based on their Tier that can be spent on additional skills, players, star players and inducements
- the cost of the additional skill is:
•   20k for normal skill
•   30k for double skills
- maximum one player in each team can stack an additional skill, the second of the stacked skill costs 30k, both skills have to be normal skills
- maximum one player in each team from tier 1-3 can have one double skill
- maximum two players in each team from tier 4-6 can have one double skill
- star players may not receive additional skills
- the Skill "Piling On" will be used according to Death Zone 1, i.e. Team Re-Roll is required to use

Tiers:

Tier 1 - 100k for skills/players/star players/inducements
Amazons, Dark Elves, Dwarves, Lizardmen, Norse, Wood Elves, Undead

Tier 2 - 120k for skills/players/star players/inducements
Chaos Dwarves, Orcs, Skaven, Necromantic

Tier 3 - 140k for skills/players/star players/inducements
Bretonnians, Humans, Chaos

Tier 4 - 170k for skills/players/star players/inducements
Chaos Renegades, Elf Union, High Elves, Khemri, Nurgle, Slann

Tier 5 - 200k for skills/players/star players/inducements
Daemons of Khorne, Underworld Denizens, Vampires

Tier 6 - 230k for skills/players/star players/inducements,
Goblins, Halflings, Ogres

Elkantar:
Bei der NAF jetzt angemeldet

Uuuuund wichtig:

Regeländerungen:

Team creation
- 1100k for a standard building a team and the inducements
- minimum 11 players must be included in a team and no more than 16 including star Players
- At least 11 standard roster players before any star Player
- each team may buy 0-1 NAF-approved star Players
- 0-8 Re-Rolls
- Assistant coaches - Cheerleaders - 0-1
Apothecary or Igor, depending on race
- 0-9 Fan Factor
- Inducements. The cost will be as following and will count for all 6 games
- 0-2 Bloodweiser Kegs for each 50 kgp
- 0-3 Bribes for each 100 kgp, for Goblins only for each 50 kgp
- 0-1 Masterchef for 300 kgp, for Halfings only 100 kgp
- 0-1 NAF-approved star players for their regular cost

Additonal cash: You can use additonal cash afer spending whole starting budget. Each non spent amount from starting budget is lost and cannot be used with additonal one.
- each team has additonal cash based on their Tier that can be spent on additonal skills, players, star players and inducements
- the cost of the additonal skill is:
 20k for normal skill
 30k for double skills
- maximum one player in each team can stack an additonal skill, the second of the stacked skill costs 30k, both skills have to be normal skills
- maximum one player in each team from tier 1-3 can have one double skill
- maximum two players in each team from tier 4-6 can have one double skill
- star players may not receive additonal skills
- the Skill "Piling On" will be used according to Death Zone 1, i.e. Team Re-Roll is required to use

Tiers
Tier 1 - 100k for skills/players/star players/inducements: Amazons, Dark Elves, Dwarves, Lizardmen, Norse, Wood Elves, Undead
Tier 2 - 120k for skills/players/star players/inducements: Chaos Dwarves, Orcs, Skaven, Necromantc
Tier 3 - 140k for skills/players/star players/inducements: Bretonnians, Humans, Chaos
Tier 4 - 170k for skills/players/star players/inducements: Chaos Renegades, Elf Union, High Elves, Khemri, Nurgle, Slann
Tier 5 - 200k for skills/players/star players/inducements: Daemons of Khorne, Underworld Denizens, Vampires
Tier 6 - 230k for skills/players/star players/inducements: Goblins, Halfings, Ogres

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Elkantar:
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